Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Wednesday, May 13, 2009

Orwellian filmmaking

In 1946, George Orwell aptly described the process of feature filmmaking, from writing to producing to directing to acting to shooting to editing and finally, to marketing:
"[It] is a horrible, exhausting struggle, like a long bout of some painful illness. One would never undertake such a thing if one were not driven by some demon whom one can neither resist or [sic] understand. For all one knows that demon is the same instinct that makes a baby squall for attention. And yet it is also true that one can write nothing readable unless one constantly struggles to efface one's personality [...] Good prose is like a window pane."
-Why I Write, by George Orwell
Except that Orwell was talking about writing a novel, of course.

Sunday, April 5, 2009

Making money making movies


"Without money, there is no art."

Actually, it depends on how you look at it. There is lots of art that was made for free, or for very little money actually derived from, or earmarked for, the art itself. This is where our infamous day job comes in. But actually making art full-time? Yeah, that takes money. It takes making money from your art. It requires monetizing your art.

Or at least that's been the traditional thinking. Certainly, if you ask big record labels or movie studios who are in the business of selling little plastic discs, they'll tell you it does.

But Chris Anderson speculated, and I believe he's correct, that anything that is digital will be free. In that case, how does an artist survive? He (or she) survives by monetizing something, but not necessarily their art.

This same debate has been raging in the publishing world for a couple of years, and particularly in the newspaper industry. Now, the numbers are finally in, and they do not point to paid content as the way to right Big Newspapers' sinking ship.

Somewhere in here, there are lessons for filmmakers, since, as we know, our content can and will be free, in some cases, by design.

Wednesday, January 21, 2009

Comic art on steroids

This guy is living my dream job, back from when I was 12, tracing John Byrne's Wolverine out of the X-Men series, and he's right here in Austin. I am soooo jealous! How cool is this job?!?!

Jason Smith rocks.